In the previous update we showed the intro sequence and the death animations for dark souls III. but there has been some updates and changes I’ve made that are worth mentioning. First of all the intro animation will get updated every video, this means that the deaths will be up to date and will slowly […]

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in great anticipation of the new and upcoming game Dark Souls III, I’m building the new animations for my new Let’s play. These animations contain multiple particle systems which render over 1 million particles for each scene. The intro will be updated every game with the death-counter and ragequit counter (hopefully none) the past games […]

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